My first job as an artist was as an animator was for Funnybone Interactive in 1997. There we made children’s edutainment software. We created lots of digital games based on popular kids properties such as Barbie, Fisher-Price, Jump Start, Blaster as well as many others. So, right away gaming became part of my design repertoire.
In September of 2009, Mashable ran an article discussing On Demand production services. One of those services is The Game Crafter, a company that allows would-be game creators the ability to upload artwork and specs into their system which handles everything involved in game production and sales by taking orders, creating and shipping your physical board or card games on demand, and sending you your profits. I thought, “What a cool idea”, and filed the idea away for some possible future use.